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Design your professional path with an interactive media degree
Whoever said you can't make a career out of gaming was wrong. Proof in point? Graduates of Franklin’s B.S. Interactive Media Design (IMD) degree program. From gaming to mobile apps to websites, our IMD bachelor’s degree program can open up a variety of technical, artistic and management career paths. From needs analysis to deployment, from technical and non-technical, this degree-completion program equips you to deliver interactive solutions throughout the development lifecycle.
Program Availability
Starting Spring 2025 term, the B.S. Interactive Media Design Program will be closed to new students and no applications will be accepted.
Please see our new B.S. User Experience & Graphic Design program for future enrollment.
Program Overview
Deliver innovative interactive, instructional, and mobile solutions to the world
From needs analysis to deployment, Franklin’s transfer-friendly Interactive Media Design (IMD) degree completion program equips you to deliver interactive solutions throughout the entire development lifecycle. Unlike some programs, Franklin’s IMD major exposes you to both the technical and non-technical aspects of interactive development. From mobile, graphic, rich media, web, and interaction design to front-end development, our program combines project management expertise with solid design and technology skills.
Transfer up to 90 credits - including 24 technical credits
Because Franklin University’s interactive media design program is specifically designed for transfer students, if you’ve taken interactive media, 3D graphics or visual communication courses, you can transfer up to 90 credits - including 24 hours of technical credit - toward your IMD major.
Here, you’ll learn what it takes to work with high-performing interactive teams. Franklin's IMD degree program offers hands-on, project-based instruction, and focuses on helping you apply your existing technical skills within high-growth career segments such as training, advertising and entertainment.
Sharpen your skills with industry-standard software and technologies
At Franklin, you’ll also hone your interactive media design and development skills using popular software and technologies, such as Adobe® Photoshop, Illustrator, Flash, HTML, CSS, and Javascript to create a variety of interactive solutions, including mobile interfaces for iPhone® and Android®.
This program’s practicum simulates an actual design firm with the instructor as the organizational leader and students like you filling other critical roles. Throughout, you’ll collaborate on the design and development of interactive solutions for practical, real-world problems.
Create a professional portfolio to showcase your work
You’ll emerge from the game and interactive media design major with a professional portfolio of work created for actual clients, along with ample experience collaborating with design teams. Your Franklin education will open up potential career advancement opportunities with advertising agencies, web design firms, and corporations with internal design departments.
Top industry professionals evaluate and influence our program continually, and our faculty teach industry best practices based on their own successful careers designing and leading interactive teams.
Earn your degree from a university built for busy adults
Earn your degree on your terms by taking classes 100% online. Accredited and nonprofit, Franklin was built from the ground-up to satisfy the needs of adult learners. Our seamless transfer process and team of academic advisors will help ease your transition to becoming a student, while our flexible course schedules help to balance your education with work, family and life. Get started on your future today.
Predrag N.
B.S. Interactive Media Design '21
"Thanks to Franklin University's instructors who passed on their knowledge and work ethics and selflessly supported me along my journey."
Future Start Date
Start dates for individual programs may vary and are subject to change. Please request free information & speak with an admission advisor for the latest program start dates.
Your Best Value B.S. Interactive Media Design
Choose Franklin's B.S. Interactive Media Design and get a high-quality degree that fits your life and budget.
Keep the Credit You've Earned
On average, students transfer in 1/2 of the credits required.
Transfer MORE Credits, Pay LESS tuition*
Have Credit? Save Time!
Previously earned credit saves you time toward your degree.
Completion time is calculated based on full-time status and average transfer credits.
Tuition Guarantee
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Curriculum & Course Descriptions
In this course, students acquire the writing competencies necessary for completing analytical and argumentative papers supported by secondary research. A variety of assignments, beginning with personal reflections, build upon one another, as students develop ideas that respond to, critique, and synthesize the positions of others. Students systematize and organize knowledge in ways that will help them in all their courses. The course also emphasizes the elements of critical reading, effective writing style, appropriate grammar and mechanics, clarity of language, and logical and cohesive development. It culminates in submission of an extended, documented research paper.
This course is designed to prepare students for Applied Calculus and Discrete Mathematics and to provide the mathematical background needed for the analytic reasoning used in other courses. Topics include functions and their graphs, including exponential and logarithmic functions; complex numbers; systems of equations and inequalities; matrices; basic principles of counting and probability; and other selected topics. Note, this course has proctored exam(s).
This course introduces you to statistics with applications to various areas. The course covers both descriptive and inferential statistics. Topics included are: sampling techniques, data types, experiments; measures of central tendency, measures of dispersion, graphical displays of data, basic probability concepts, binomial and normal probability distributions, sampling distributions and Central Limit Theorem; confidence intervals, hypothesis tests of a mean, or a proportion for one or two populations, and linear regression.
Choose MATH 150 Fundamental Algebra as the prerequisite for MATH 160. Choose either MATH 140 Introduction to Quantitative Reasoning or MATH 150 Fundamental Algebra as the prerequisite to MATH 215. Course can count as a University Elective.
6 credits from the following types of courses:
Choose from the Anthropology, Geography, History, Political Science, Psychology, or Sociology disciplines. Courses must be from two different disciplines.
6 credits from the following types of courses:
Two courses from the Science discipline. One course must have a lab component.
6 credits from the following types of courses:
Choose from the Art, English Literature, Fine Arts, Humanities, Music, Philosophy, Religion or Theater disciplines.
This course prepares students to be successful lifelong learners both academically and in their chosen careers. Franklin courses require a high level of self-directed learning and focus on the skills required in the workplace and the classroom that are easily transferrable between the two environments. The course includes strategies for time management, goal setting, reading comprehension, and advancing communication skills, including the use of electronic tools to participate in virtual environments.
This course prepares students to be successful lifelong learners both academically and in their chosen careers. Franklin courses require a high level of self-directed learning and focus on the skills required in the workplace and the classroom that are easily transferable between the two environments. The course includes strategies for advancing communication skills, including the use of electronic tools to participate in virtual environments. The assignments and activities in the course are created to closely simulate teamwork found in the workplace.
By using applied critical and creative thinking, students in this course will develop a set of communication skills that will enhance their personal and professional relationships and endeavors. This course will focus on skill development in key areas such as self, perception, listening, verbal messages, conversations, relationships, conflict management, persuasion, and presentation skills.
This basic public-speaking course intends to improve the student's ability to think critically and to communicate orally. Theory and practice are provided in various speaking situations. Each student is required to speak before an audience, but class work also involves reading, gathering and organizing information, writing, and listening.
This course focuses on using spreadsheets to solve business problems.
This is an intermediate course focusing on the composition of research papers. Students in this course prepare to be active participants in professional discourse communities by examining and practicing the writing conventions associated with their own fields of study and work. By calling attention to the conventions of disciplinary writing, the course also prepares students for upper-division college writing and the special conventions of advanced academic discourse. Course activities include three extended research papers, semi-formal writing addressing interdisciplinary communication, and readings fostering critical engagement with disciplinary conversations.
3 credits from the following types of courses:
Web Design Fundamentals
3 credits from the following types of courses:
Graphic Design Fundamentals
3 credits from the following types of courses:
Interactive Design Fundamentals
15 credits from the following types of courses:
Interactive media or from the following related areas: Web Design, Interactive Media, or Media Design
The course examines current theories and best practices of working collaboratively in professional contexts. Students apply these concepts to analyze their own work experience, generating strategies for how to improve their performance in work groups. Students will learn basic project management skills and work in online virtual teams to complete a final communication project.
This course covers a broad range of important topics within Human-Computer Interaction and its implications for the design of interactive systems. By understanding the user's viewpoint and technology's effect on people, we can better plan for the selection, design, implementation, and use of technology so that the effects are positive rather than negative. The focus is on the design of interactive systems and human-computer interfaces. The course will cover the current literature and the knowns and unknowns of Human-Computer Interaction and design. The design process is centered on the user and is based on a multidisciplinary approach that synthesizes computer science, cognitive science, and psychology. Human-computer interface designers also use analytical and empirical techniques to assess, predict, and evaluate whether a design meets user requirements. During this course, you will focus on 3 major types of assignments: Written assignments on HCI principles and system design. A project during which you will demonstrate your ability to apply HCI principles to design a software interface. A journal where you will record and reflect on your observations related to your studies in the course.
In this course, a strong focus is placed on preparing students to effectively communicate ideas and information to business and consumer audiences through graphic design. Students will learn to apply these principles using traditional methods supported by computer technology.
This course explores motion graphic design using Adobe After Effects. The focus will be on creating video that can be used in interactive media projects, web sites, and social media contexts. The course examines common practices and methods of creating professional quality media using current technologies. Students work individually and in teams to design, develop, and implement digital media for projects.
This upper-level Interactive Media Design course provides practical application and experience in the creation of digitally mediated communication for training and instructional purposes. Students work individually and within teams to produce professional-quality media used for interactive training and instruction. The course provides hands-on experience identifying a training opportunity, followed by the design of a suitable innovation, and ending with the implementation of a solution. Students use computer software and technology to integrate text, graphics, video, audio, and animation in to produce interactive training and instruction.
This upper-level Interactive Media Design course provides practical application and experience in the creation of digitally mediated communication for entertainment. Students work individually and within design teams, filling the necessary roles to produce professional quality entertainment media. The course provides hands-on experience conducting a needs analysis, followed by the design of a suitable innovation, and ending with the implementation of a solution. Students use computer software and technology to present text, graphics, video, audio, and animation in an integrated environment that produces an interactive and engaging media product.
This upper-level Interactive Media Design course provides practical application and experience in the creation of digitally mediated communication for advertising purposes. The course provides students with the knowledge and experience to design interactive media used in advertising to satisfy marketing objectives. The course provides hands-on experience conducting a needs analysis, followed by the design of a suitable advertising innovation, and ending with the implementation of a solution. Students utilize computer software and technology to present text, graphics, video, audio, and animation in an integrated way to produce interactive marketing materials.
In this course, students create interactive media products for actual clients, thus gaining the most practical experience possible in an education setting. The practicum is organized like an actual design firm with the instructor as the organizational leader and students filling different roles in the organization. Students are placed in design teams based on their experience and talents. Within the teams, they collaborate to design and develop solutions to practical problems that require interactive media solutions. These problems may be training, marketing, or entertainment oriented or a combination of all three. IMD490 and IMD495 make up the final IMD capstone course progression and as such the two courses must be taken in sequential order and in separate terms.
This is the first practicum course in the Interactive Media Design program. It provides experience in an on-going interactive media design project. A student at this level will be given an assignment in a team similar to that of a new hire in industry. The interactive media design project will require the student to apply industry best practices in completing an assignment for the project.
23 credits from the following types of courses:
Any undergraduate courses offered by the University except developmental education courses.
All students are required to pass College Writing (ENG 120), and either Basic Learning Strategies (PF 121) or Learning Strategies (PF 321) prior to enrolling in any course at the 200 level or above. Students who enroll at Franklin with 30 or fewer hours of transfer credit are required to pass PF 121 Basic Learning Strategies in place of PF 321 Learning Strategies. Interpersonal Communication (COMM 150) or Speech Communication (SPCH 100) must be taken prior to enrolling in any course at the 300 level or above. Students must also meet the University algebra competency requirement.
Academic Minors
Personalize your degree with a minor. Explore available minors, learn how minors can benefit you, and find out what requirements you must meet to earn a minor.
Microcredentials Align with Job Essentials
In today's dynamic work environments, adaptive professionals thrive. A microcredential - either as a stand-alone course or integrated into your degree program - is a short, skill-specific recognition that enables you to demonstrate your competency in a distinct area. Like Franklin's degree programs, microcredentials are aligned with market and industry demand to ensure what you learn can be put to use right away. Microcredentials are easily shared via digital badges and can be stacked to create a unique portfolio of in-demand skills.
B.S. Interactive Media Design Program Details
2023 - 2024 Tuition | Cost Per Credit |
---|---|
Standard tuition | $398 |
B.S. in Nursing | $298 |
Current service members | $250 |
International students | $526 |
2024 - 2025 Tuition | Cost Per Credit |
---|---|
Standard tuition | $398 |
B.S. in Nursing | $298 |
Current service members | $250 |
International students | $526 |
See How Franklin Compares
67% LESS IN TUITION
For students taking 31 credits per year, Franklin University’s undergraduate tuition for the 2023-2024 academic year is $12,338. According to Collegeboard.org, that's about 67% less than the national average private, nonprofit four-year college tuition of $38,070.
A learning outcome map functions as a roadmap to help guide students' progress through their program of study. Click HERE to view the B.S. Interactive Media Design matrix.
1. To be awarded an undergraduate degree, students must:
- Successfully complete all courses required in the major program, including:
- General Education
- Business or Professional Core
- Major Area and Elective Courses
- Technical transfer credit (for specific degree completion programs only)
2. Meet these grade point average (GPA) requirements:
- All students must attain a minimum Franklin University cumulative GPA of 2.00
- All students must attain a minimum GPA of 2.25 in the major area, and each major area course must be completed with a grade of “C” or better to count toward degree requirements
3. Complete the residency requirement
- Students seeking a bachelor’s degree must complete a minimum of 30 credit hours at Franklin University to be eligible for a degree. Students seeking an associate’s degree must earn 20 credit hours overall in residence at Franklin University to be eligible for a degree.
4. Complete the payment of all requisite tuition and fees
5. Not be under disciplinary dismissal due to academic dishonesty or a violation of the Student Code of Conduct
Program Chairs and Academic Advisors are available for consultation to provide information and guidance regarding the selection of courses, the accuracy of schedules, and the transfer process. However, students are responsible for understanding and meeting the degree requirements of their major program or degree and for planning schedules accordingly.
Overall Residency Requirements
Students seeking a bachelor’s degree must complete a minimum of 30 credit hours at Franklin University to be eligible for a degree. Students seeking an associate’s degree must earn 20 credit hours overall in residence at Franklin University to be eligible for a degree.
Course Level Requirements
A student must have 40 credit hours overall that are equivalent to 300/400 level Franklin University courses for a bachelor’s degree. A student must have a minimum of 12 credit hours of courses that are equivalent to 200 level or above for an associate’s degree.
Business Core Requirements
Majors that have Business Core requirements are Accounting, Applied Management, Business Administration, Business Economics, Business Forensics, Energy Management, Entrepreneurship, Financial Management, Financial Planning, Forensic Accounting, Human Resources Management, Information Systems Auditing, Logistics Management, Management & Leadership, Marketing, Operations & Supply Chain Management, and Risk Management & Insurance. The Business Core is the foundation of the related academic disciplines appropriate for a baccalaureate degree in business. The purpose of the Business Core is to provide students with a conceptual understanding of organizations, how the functional areas interrelate to achieve organizational goals, and how to apply professional decision-making competencies and technical skills in today’s environment. After completing the Business Core, graduates will be able to:
- analyze an organization’s accounting information in order to develop sound business decisions
- identify and apply valuation models relevant to an organization’s financial decisions
- identify the impact of forces influencing the major functional areas of business (e.g., ethical, legal, technological, economic, global and social)
- apply marketing activities to the delivery of goods and services in business-to-business and business-to-consumer markets
- apply interpersonal and resource management skills to enhance business success
Business Principles (BSAD 110) is a Business Core prerequisite. Transfer students with the equivalent of four business courses are not required to take Business Principles.
Major Area Requirements
A student must have 20 credit hours in the major area that are equivalent to 300/400 major level Franklin courses for a bachelor’s degree. A student must have 12 hours of major area courses that are equivalent to 200 level or above for an associate’s degree. A minimum 2.25 GPA is required in the major area for students enrolled in either the associate’s or bachelor’s degree programs, and each major course must be completed with a grade of “C” or better to count toward degree requirements.
Capstone Requirement
Every major has a capstone experience for which credit cannot be transferred into the University. This is a Franklin course designed to integrate and assess the learning outcomes specific to each major as a whole. This course should be taken as the last major course. If, given the academic scheduling process and the student’s projected graduation date, this is not possible, then the student should have Senior Standing (90 or more credit hours), plus the skill-based General Education courses (COMM, SPCH, WRIT, MATH, COMP), all business or professional core courses, and the capstone prerequisite courses.
Subsequent Degree Requirements
Students pursuing subsequent bachelor’s degrees must earn in residency at Franklin University a minimum of 30 credit hours at the 200 level or above, of which a minimum of 16 credit hours must be major area courses equivalent to 300/400 level courses.
Additional Degree Requirements
Students seeking an additional bachelor’s (or associate’s) degree must successfully complete a minimum of 30 credit hours (including the major requirements) beyond the first bachelor’s (or associate’s) degree. (See the “Subsequent Degree” section of the Academic Bulletin.)
Transfer Credit
Transfer credit and credit awarded on standardized exams, proficiency exams or portfolio credit awarded by another institution will not count toward the residency requirement at Franklin University. Credit awarded based on proficiency examination or portfolio evaluation conducted by Franklin University may apply as appropriate major area credit, but will not reduce the hours required toward the residency requirement.
A student who meets at least one of the following criteria is eligible for admission as a degree-seeking student:
- Has provided official documentation of graduation from an accredited high school or its equivalent (see Documentation Required below), or
- Has an associate, bachelor or master’s degree from an institutionally (formerly regionally) accredited institution of higher education, an institution recognized as a candidate for accreditation, or an institution recognized by the Council of Higher Education Accreditation
Documentation Required
- Documentation of high school graduation or equivalence - required for applicants who are transferring fewer than 60 semester hours that apply towards a Franklin degree.
- If the student has transferable hours of 60 credit hours or more from an institutionally (formerly regionally) accredited institution of higher education, then they will not have to provide a high school diploma or equivalence. Acceptable forms of documentation of high school graduation or high school equivalence for undergraduate admission must include one of the following:
- Official high school transcript listing the date of graduation
- Official GED certificate
- Official documentation of having passed a State High School Equivalency examination
- Official documentation of a home school completion certificate/transcript
- Official transcripts from all educational institutions (college, universities, professional schools, etc.) previously enrolled in, regardless if credit was earned.
A student classified as degree seeking will not be permitted to register for courses until all transcripts are received and placement tests completed (see specific requirements under “Placement Testing”).
Admission Process
Admission procedures should be started early to maximize scheduling options and financial planning. Learn more about the undergraduate admission process.
English Language Proficiency Requirements
Prospective students must demonstrate English Language Proficiency. The requirement is met through any of the following:
- The applicant is a citizen of a country where English is the official language.
- he applicant has received a bachelor’s degree (or higher) from an institution located in an English-speaking country in which the courses were taught in English.
- The applicant has earned appropriate scores on language proficiency exams taken within the last two years, as listed below.
Undergraduate face-to-face: Students must earn a minimum overall TOEFL score of 500 (paper-based), 60 (Internet-based), 5.5 IELTS, ACCUPLACER ESL 259, or Cambridge 160 with at least the following scores on each of the exam subsections. Prior to registration, students will be given a language placement exam to determine whether ESL studies are required.
TOEFL | IELTS | ACCUPLACER | Cambridge English Scale | |
Reading | 15/30 | 5.5 | 85 | 160 |
Writing | 15/30 | 5.5 | 4 | 160 |
Listening | 15/30 | 5.5 | 85 | 160 |
Speaking | 15/30 | 5.5 | n/a | 160 |
Sentence Meaning | n/a | n/a | 85 | n/a |
Global or Online International students must take Reading Comprehension and Writing placement exams.
Students must earn a minimum overall TOEFL score of 550 (paper-based) /79 (Internet-based), 6.5 IELTS, ACCUPLACER ESL® 105, or Cambridge 180 with at least the following scores on each of the exam subsections.
TOEFL | IELTS | ACCUPLACER | Cambridge English Scale | |
Reading | 20/30 | 6.5 | 00 | 180 |
Writing | 20/30 | 6.5 | 5 | 180 |
ACCUPLACER Assessments for Admission
- Prospective students may demonstrate English language proficiency through the ACCUPLACER ESL® examinations administered by Franklin University. The ACCUPLACER ESL® suite of examinations are internet-based, computer-adaptive assessments designed to properly assess students’ English language competencies.
- Testing fees and any related administrative or proctor fee will be assessed for the administration of the
- ACCUPLACER examinations. Students are also responsible for all fees incurred for retake examinations.
- Students who do not meet the minimum score requirements may retake the examination(s) once within a two-week period. Subsequent examination retakes will be considered after a three month waiting period. Passing scores will remain valid with Franklin University for a period of two years.
- All ACCUPLACER examinations must be administered by an approved proctor that meets specific criteria, as defined by our proctor expectations. An alternative to finding a proctor in your area is Virtual, an online proctoring service, approved by ACCUPLACER. For additional information, contact the Office of International Students and Programs.
The University employs a team approach to planning, developing and maintaining its academic curriculum. An essential element of this process – and a key to the institution’s quality assurance practices – is the Program Advisory Board (and the associated Alumni Advisory Board). A diverse array of business and industry leaders make up these discipline-specific boards that provide guidance on theory-to-practice ideas, global business perspectives, and emerging topics in the field. Each academic year, Program Advisory Boards meet with Division Chairs and faculty for lively and engaged conversations, thus bringing members’ substantial professional experience and expertise into the classroom. In addition, some Division Chairs elect to engage Program Advisory Board members in the assessment of academic program outcomes.
Name | Organization | Title |
---|---|---|
Christopher Beach | The Modern College of Design | Design Prof. |
Kathleen Kinny | Central Ohio Technical College | Prof. COTC Digital Design Prg. |
Jon Lundquist | Columbus State Community College | Program Chair Interactive Design |
Amanda Romero | Sinclair Community College | Prg. Chair Visual Comunications |
Richard Shoop | Photo Group, Inc. | Senior Analytics Developer |
MarKel Snyder | Fortis Cyber Solutions | President and Chief Executive Officer |
William Strickland | Columbus State Community College | Program Chair Photography |
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Interactive Media Design Career Opportunities
Instructional Designer
Instructional designers focus on learning objectives, learning activities and assessments to create effective courses, curricula or training materials.
Interactive Designer
Interactive Designers collaborate in the creation of digital experiences by recommending ways to design the experience that bridge the gap between human need and computer capability.
Interactive Media Designer
Interactive Media Designers integrate audio, video, animation, graphics, and other multimedia components into technology-based, consumable media such as CDs, DVDs, websites, TV, and movies.
Interface Designer
Interface Designers employ visual design, creative, and marketing skills to make applications both understandable and appealing to users.
Media Designer
Media Designers conceive and create marketing, advertising, sales, and product materials in order to inform, educate, or entertain an intended audience.
Mobile Applications Designer
Mobile Application Designers design and develop technology programs, games and tools for hand-held devices such as cell phones, iPads, and personal digital assistants.
Social Media Specialist
Social Media Specialists leverage social media sites such as Facebook and Twitter on behalf of clients and/or companies to create, maintain and/or grow a following to maximize engagement with the organization, product, service, or brand.
Web Designer / Developer
Web Designers / Developers translate business objectives into interactive, web-based content and experiences that communicate information about an organization and/or its products and services.
Interactive Media Design Employment Outlook
From 2021-2031, jobs in Interactive Media Design are expected to increase by 16%
All Occupations
2021 |
2,414,326 jobs
|
2031 |
2,788,483 jobs
|
Software Developers and Software Quality Assurance Analysts and Testers
2021 |
1,600,098 jobs
|
2031 |
1,924,125 jobs
|
Graphic Designers
2021 |
261,356 jobs
|
2031 |
268,423 jobs
|
Computer Occupations, All Other
2021 |
420,138 jobs
|
2031 |
452,283 jobs
|
Source information provided by Lightcast.
Knowledge & Skillsets
Gain in-demand skills sought by employers with curriculum that teaches you:
- Turn creative vision into visual concepts and compelling design, employing industry design standards and best practices
- Create design mockups and comps, adhering to brand guidelines and brand positioning
- Use Adobe® Photoshop, Illustrator, and similar software to create visual assets with a pixel-level attention to detail
- Design web, mobile, and social assets, organizing layout, typography, color palettes, and imagery into highly functional and aesthetically pleasing user experiences
- Source and select photos to effectively illustrate company and product stories
- Design and implement web interfaces, including concepts, layout, and selection of appropriate illustrative assets
- Improve visual aesthetics and functionality by optimizing design concepts for development with HTML/CSS
- Conceptualize and create intuitive, engaging, and brand-consistent interactive user experiences across a variety of platforms
- Translate business, training, and marketing objectives into engaging, interactive visual solutions through the use of thoughtful typography, digital media, color, imagery, and hierarchy
- Use assets, mockups, and storyboards to interpret creative vision and develop engaging rich media ad concepts
- Design and develop HTML/HTML5, CSS, and JavaScript-based rich media projects
- Create Flash animations and special effects for objects and characters with timelines and ActionScript
- Apply basic and advanced Flash animation techniques, such as tweening, display properties, effects, and motion
- Create mobile user interfaces and mobile sites for iPhone®, Android®, and other smart phones, ensuring quality delivery of code and design artifacts
- Engage mobile users through the thoughtful application and translation of interactive media into comprehensive mobile strategies
- Generate elegant, innovative design solutions for cutting-edge mobile and web applications
- Design compelling, functional, and desirable user experiences and interfaces for a variety of mobile apps, leveraging user interface (UI) artifacts inherent in each device
- Participate in or lead creative brainstorming sessions, resulting in new themes and fresh concepts
- Employ conceptual thinking, visual and verbal storytelling, typography, iconography, color theory, proportion, and layout in the execution of concepts and strategies
- Present design and copy concepts to key stakeholders, including leadership, project teams, and clients
- Analyze the business, marketing, instructional, or entertainment challenge or opportunity, and author a creative approach to executing relevant solutions and programs
- Collaborate with project or brand teams, UX designers, and programmers in the development of strategic approaches and creative concepts
- Translate business strategies and marketing objectives into compelling, creative concepts
- Drive project teams toward exceeding client expectations with the successful completion of project deliverables within scope, time, budget, and requirements
- Use input from key stakeholders, vendors, and partners to prepare requirements documentation, project plans, timelines, budget, and resource allocation plans
- Lead functional requirements-gathering sessions, creating user requirements and/or functional specification documents such as site maps, wireframes, user flows, use cases, and other business logic documentation
- Create and facilitate accurate project plans featuring clearly defined milestones, deliverables, and tasks
Get College Credit for What You Already Know
The certificates and training listed below are relevant to this degree program. Search our database to view pre-evaluated credentials and see how a license, certification or professional training saves you time and money toward your degree.
Frequently Asked Questions
Congratulations on wanting to finish your degree. At Franklin, we make it easy and convenient for busy, working adults to complete their bachelor's degree program alongside other commitments. Typically, a bachelor’s degree takes about 4 years of full-time study from start to finish. However, Franklin’s generous transfer policy can help you finish faster. Visit MyTransfer Credit to see how your previously earned credits can save you time toward your bachelor’s.
Franklin makes getting started easy and convenient. We offer three trimesters every year, with start dates within each. Talk to your admissions advisor to find the start date that works best for you.
Franklin University offers a quality education at a competitive cost so you can afford to invest in your future. Our per credit hour tuition rates (vs. per year or per term rates) enable you to get a realistic estimate of exactly how much your degree will cost - especially once you've factored in transfer credit. Our 2023-2024 tuition rate is $398 per credit hour and with our tuition guarantee, you can lock-in your tuition rate from your first term through graduation. Ask our helpful staff about available financing options and financial aid programs. Visit MyTransfer Credit to see how transfer credits could help you save time and money.
This is a four-year undergraduate degree program. Franklin's B.S. Interactive Media Design degree program is designed to equip you to deliver technology-based solutions that help people engage data in ways that make their professional and personal lives easier. In this program, you'll learn about how to manipulate electronic text, graphics, pictures, moving images and sound into a structured digital environment.
With a B.S. Interactive Media Design degree from Franklin, you'll be prepared to join a variety of creative teams as an interactive media designer, online journalist, social media developer and more, creating interactive projects and solutions, including websites, games and mobile apps.
As one of the fastest-growing fields today, interactive media design can give you several paths from which you can launch or advance your career. With a bachelor's degree in interactive media design from Franklin, you'll have the skills and education to become a web designer, graphic designer, animator, illustrator or programmer.
Franklin's B.S. Interactive Media Design program is rooted in a project-based curriculum -- that means you learn by working with real clients to design and develop interactive solutions to actual business problems. In addition to gaining practical experience, you'll graduate with a professional portfolio to showcase your capabilities.
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